

I used them and still spent like 2 hours or more on Mountain Fortress and Celestial Caves each. Personally it doesn't matter, I can emulate all three at 4K 60 FPS myself (GameCube ANB and Wii TEN in Dolphin, DotD PS3 in RPCS3), but not everyone is in that position so a remaster would be nice. At the very least it would be good if ANB and DotD got Xbox One X Backwards Compatibility support. I've seen worse selling stuff get remasters. TLoS won't get a full-on remake, but a remaster would be more plausible. I definitely have a soft spot for it and it actually seems pretty appreciated even by casual fans. Also I have practiced speedrunning it over the years and it's an amazing speed game, on par with Spyro 2 IMO (which is overall my favourite Spyro game). It's the Kingdom Hearts 2 Critical Mode problem.ĭotD was a rushed game but it still turned out solid in gameplay at least. People complain about it being a button masher and when button mashing gets them killed, they complain it's too hard. TEN is actually fantastic and is probably the most well rounded game in the trilogy, people just complain about it being too hard because they can't be bothered to be even slightly creative with its mechanics.

I would legitimately argue that Spyro 3 and AHT have more in-depth storylines than ANB. It's combat was very unrefined and nothing had synergy, while the story was actually super basic and video gamey despite being billed as the beginning of an epic saga. I'm sure it'd still sell fine, but the more the merrier.ĮDIT: Slight correction, AHT barely broke a million.ĪNB is mediocre. LoS did, to the point I'd argue Reignited Trilogy wouldn't be doing as well without the existence of LoS and Skylanders too.

I actually quite like that one but objectively speaking, it wasn't a very "relevant" game, it didn't do anything substantial for the brand. Yet DotD still managed to do as well as it did which is more than can be said for many other properties.ĪHT didn't even break a million sales. It had nothing to do with DotD because if you consider the time it came out, there was literally no demand for mascot games that weren't Nintendo characters or Sonic. First wave copies of DotD have the Sierra logo (the previous publisher), while second wave copies had the Activision logo.Īctivision had Skylanders in development anyway and using Spyro to help draw attention to this toys-to-life stuff was a big boon for them so that's why we didn't see actual Spyro content for so many years. LoS didn't continue mainly because they wrapped up the story, and because Activision literally bought the franchise during the development of DotD. LoS gave the series relevancy of some kind and created a new generation of players for the franchise that would go on to buy Skylanders and now Reignited Trilogy.ĭotD achieved 2.18 million sales approximately across all platforms, and that's not counting Xbox 360 digital sales (which likely doesn't add much but I'm sure some people bought it there). Spyro literally wasn't relevant between EtD and LoS. EtD and the GBA games which came around the same time did well, but then there was a big drop off until LoS started, likely because of EtD's reputation. If you look at the figures, EtD was easily where the drop off happened. DotD was the best selling home console Spyro game since the original trilogy before Skylanders.
